Took a completed Udemy Unreal course project and added Quartz's music arrangement switching to it!

Part of my current audio mentorship at work was to use the Quartz system and find a way to have the music swap between stealth and combat versions depending on several factors. This honestly took me hours, but I am really proud of myself for figuring it out!

I'd love to hear how you would accomplish this challenge - I am always eager to optimize and learn more about Blueprints and audio systems in Unreal!

YouCut_20240711_214519330.mp4