Glacial drones by EQ match/seperation and EQ profile as convolution source
For a personal game audio project I've been experimenting with EQ match/seperation and exporting the EQ profile as a convolution source as allowed by Melda’s MFreeformEqualizer. Wonderfully resonant drones.
I'm exploring imprinting the character of one source onto another in various ways and I'm going through the processes in the toolbox; convolution, cross-synthesis, (spectral) vocoding, physical transduction and so forth, but I was a bit surprised at the results gotten from just EQ matching, but with fairly extreme settings.