Unreal 5.6 Technical Sound Design Reel
Afternoon all. So over the Summer I wanted to polish up my native Unreal skills. So I enrolled in the @Leonard Paul / SoVGA.com Unreal Blueprint and Meta Sound course. I had some experience working with Unreal and Wwise professionally in my career. But I knew nothing of Unreal Engines 5’s internal Audio system Meta Sounds. The video bellow is the long version of my highlight reel for the final project I did for the course. The project I chose was the Stack O Bot 5.6 version.
ChristopherPollard_StackOBot_TechSoundDesignDemoReel_Small.mp4 I used a combination of the recordings that I have done this year as well as a mountain of fresh synth meta sound goodness to make all the sounds. I hope you all enjoy my work. There was even more to show but I made sure to stop the video at around 5 min for time sake. I am just finishing my edits for the short from reel which will be mostly just gameplay with no commentary showing off the sounds I made in action. Stay tuned for that video later this week. This video again is more a technical breakdown video.
Overall I really really enjoyed my experience and I defiantly have more confidence when it comes to custom unreal blueprint work and meta sounds. I still have more to learn but I feel so much more confident going forward.