The Last Batch - Sound Redesign

The Last Batch V5.mp4

🔊 One for the Breaking Bad fans! Today’s sound design is of “The Last Batch”, a concept Breaking Bad game by Piotr Tatar. There are a lot of layers going on here. The V8 was recreated using @Leon Beilmann’s techniques in Kilohearts Phase Plant.

I'm not 100% happy with it, but this week I decided to just share things as I make them. It's been quite refreshing to "expose" things that have only been worked on for a few hours without iteration. I think sometimes as artists we are scared to share things unless they are perfect.

Audio, just like visual art, should be seen as a multi-stage process. By working with assets at the concept stages, you can receive constructive feedback from your team (and sometimes interesting new angles from other departments) that will help you push your design to the next level.

Far too often audio is seen as an after-thought to slap on a project at the end. This leaves no space for the creative process.

Collaborative iteration, that's what it's all about!

Let me know what you think.