The Blacksmith Game Sound Design Demo

This is a custom game project that I developed in Unity for sound design demo purposes. It was created using a variety of Asset Store assets including the Blacksmith character made by Unity. I previously gave a build of it to my audio students with an integrated Wwise project to use in their portfolios. I had to retire it for compatibility reasons, but I decided to do my own new take on it (using ye olde Wwise 2019.2.15), showcasing audio created over 5 days (Jan 15-19).

Unity level design / modding, Reaper sound design, Wwise/Unity implementation by me.

Blacksmith character by Unity Technologies. Deserted Village environment by Triplebrick. Combat Framework by Mario Lelas. VFX by kripto289. Undead Enemy character by Protofactor.