Technical Audio Implementation - Global Parameter Hold Value Trick
Hey everyone!
This is the fourth part of my video series about different technical audio implementations I did during my work on Footgun: Underground. In this one I wanted to share a little trick I found when working on the footstep system. It is a workaround on how to make global parameters work with the “hold value during playback” option, which normally results in not being able to change the values of the parameter at all during runtime.
If you enjoyed this little trick leave a comment and let me know if this was a problem you also encountered and if this workaround helped you in any way.
Have a great day!