Sound Design Reel - "Returnal" - UI Sound Design
Hello everyone ๐
After recently sharing the raw UI sound palette I created, I wanted to follow up with a practical use case showing how these sounds might live in context.
Here's a sound redesign of "Returnal", using the same original UI sounds I crafted, focused on tactile responsiveness and tonal emotional sounds. When designing UI palettes, I often use video game environments as creative catalysts.
Returnalโs immersive, sci-fi world provided the perfect visual and tonal backdrop to shape and refine these interactions, helping me better define gesture, emotion, and clarity in the sounds.
All sounds were crafted from scratch using:
-WHOOSH by UVI
-Twisted Tools S-Layer
-Balloon recordings sent into Synplant 2
-Field recordings from scaffolding & metal hits
-My personal sonic libraries