Sound Design Reel - "Laser Weapon" - In-Game Sound Re-design
Hey everyone 🙂
This weekend I worked on a reload gun design + sci-fi laser weapon shot.
For the reload, I focused on mechanical weight, micro details, and tight transient control to keep the action readable and satisfying. The sweeps and sci-fi textures were built in Ableton Live using Serum 2 and Kick 3, shaping movement, sweeps and tonal identity directly at the synthesis stage.
The laser shot itself was fully designed in Serum 2, built from scratch with layered oscillators, modulation shaping, and controlled harmonic movement. I then added recorded air pressure textures captured previously and designed specifically for this kind of energy release to give the shot physicality and perceived force.
The goal was to balance futuristic character with realism, keeping it clean enough for gameplay readability while still feeling powerful and stylised.