Sound Design Demo Reel

Hey Everyone

I was tasked with adding sound design to a cinematic film sequence. This included recording and implementing Foley, sound effects, and ambient background sounds. All elements were meticulously edited and mixed in Pro Tools to ensure a cohesive and immersive audio experience.

For the gameplay portion, I sourced several sound effects from an online library, though the majority were recorded personally by me, Matthew Benvenutti. These sounds were then edited to the appropriate lengths and mixed in Pro Tools for optimal playback. Afterward, I imported the final sound files into the game using Wwise, where I also applied pitch adjustments to specific audio elements as needed.

Matthew Benvenutti's Sound Design Demo Reel.mp4