Silent Hill 2
Fun weekend project. Not the most action-packed clip, but just practicing more atmospheric stuff.
sh2 reduxx.mp4Probably some of the more interesting bits are the drones and pads:
For the chord, I used a Jupiter-8 patch. I think I’m playing a minor 7th with a suspension or something…I didn’t actually sit down and check, but it’s very crunchy, clustery old school Spectrasonics type of sound (shout out the GOATs, Eric Persing and Akira Yamaoka). RC-20 gives it a little more movement via pitch modulation, then it goes through Fog Convolver to give it some weird creepy resonances, and then it all gets washed out to oblivion with Valhalla Vintage.
The drones are really similar. Mostly took recordings of metal scraping (felt very appropriate for Silent Hill), stretched them way out, put them through convolution, and drowned them in reverb. Same for the stinger when James comes up on the blood puddle, just with a little pitch-dive on the metal.
This is one of my favorite games of all time, and Bloober did an insane job on the sound design, so no pressure or anything. It would’ve been nice to have James’ voice over to mix in there, but this’ll do for a redesign.