New Gameplay/Cinematics Reel pt. 3

Today’s clip is quick. I’ve always admired Death Stranding’s UI design, and I had to do something with it. I wanted to do the mechanicals of the terrain scan and also use the menus and decided on the map. I thought it’d be interesting to reimagine it as a touch screen and hopefully those finger taps come through when looking around the map. Please enjoy: UI

As always, any critique or comments are more than welcome! 🙂

Death Stranding.mp4