New Gameplay/Cinematics Reel Final Part 6

Long time, no see! I finally got some time this weekend to finish the final clip of my new reel. This one helped train a skill I don’t have much experience in, but was so much fun to create: monster vocals!

Naturally, Monster Hunter Wilds was what my choice because they have a lot of, well, monsters. I ended up splitting the vocal into inhale/air, growls, attack, gravel/grit, tonal, and bass tracks. This gave me organizational understanding and freedom of expression. If there’s anyone who does monster vocals professionally, I’d love to hear your method!

Thanks again to the everyone here for letting me post so much and being so supportive and helpful with your suggestions! Please keep them coming 😁 Enjoy the last clip of my reel: Monster Vocals.

Monster Hunter.mp4