Juno Redesign

juno progress number 50billion and 5.3.mov


Just finished this Re-Design of Juno from Overwatch. I was inspired to make it after watching the awesome Nicholas Yochum’s breakdown of his official design for the character’s sound. Through watching the breakdown, his other videos, and learning from his process, I gained useful knowledge about using Cadence, New Phase Plant techniques, and De-Noising FX processing in my designs.

Even small redesigns like this can teach a whole lot!