July Self-Challenge Day 2! WIP
Day 2 is here and today I wanted to fill in most of the remaining sounds I had to do. So that mostly meant focusing on windows and playing around with variation.
I wanted to really bear in mind with the variation how it would ultimately be implemented in game and what I could do to create the most amount of variation without taking up too much space sound wise. So for this I’ve separated the beginning of the tail of the drill part of the sound so that there are three of each. In game these can be implemented in any combination so ensuring lots of variety without taking up too much space. I feel like this action would be heard a lot during game so the variety would certainly be needed.
Of the provided sounds for this challenge I’m still yet to use three of them. I don’t think it’s necessary to always use all possible sounds provided to you but tomorrow’s task is going to be to see whether they do/or don’t have a place!