Implemented a gunshot tail system in Wwise and Unreal Engine
Using Wwise states to trigger when to mute the tail system, creating the complex areas in Unreal Engine using blueprints and the brush tool to detect which state to use for the player. Also designed the sounds for the Bolt Action Sniper Rifle with AK reverb zones and added 2D ambiences.
2026-05-17 16-53-01.mp4