Horror Gameplay Sound Redesign
Hi everyone!
i want to share with you one of my lastest Redesign.
In this period i’m really into making of horror audio systems either in wwise+Unreal or just by doing redesigns. i find really interesting how you can build up tension during a gameplay by evolving the entire sonic environment through props, reverbs, non-diegetic drones or even just your own voice pitched down and put somewhere off the screen. Sound makes a huge difference within this genre!