GOW weapons attempt
I wanted to finally attempt the GOW weapons sounds now I feel a little readier to. New style of sfx for me intentionally keeping it feeling pretty heavy, dense and bassy. Getting it to not sound synthesised for this particular game as well and more organic felt like a real challenge as it sounds unnatural very quickly. The move sounds surprisingly incredibly slow once all the high impact music’s taking away which was an interesting realisation.
Would love to know how to improve the flow of this and whether the character of it feels right overall or whether I’ve pushed it a little too far.
Not 100% sure it feels backed up by enough magic but that balance of weight to unsynthesised magic was a bit of a line to thread I found.