Critique My Game Sound Design!
Hi everyone,
I recently decided to learn C# and create my first game in Unity (for fun). So I did the programming, game design, etc..
I created the sound design, music and implemented it in Unity in a few days - crunch time. I found using audio directly in Unity to be a little clunky (since I had to code the fade outs).
Here's a short video for taste testing the sound environment:
Video is lower quality, but should give an idea - the best bit is around 02:50.
You can also download the game here to try it out if you want to get a better feel for the sounds (Windows / Linux only):
https://vandals-aria.itch.io/coeus
Critique-wise - I'm wondering about balance, mix, the sound themselves, etc..
Thanks!