"As Long as You're Here" is out
I assisted with designing selected parts of the audio for the game "As Long As You're Here" and I am happy to see that it has now been released.
I worked purely on recording and designing SFX for a slew of objects, interactables, some foley and footsteps.
In the game, you play as an elderly woman with advancing Alzheimer's disease, going through smaller everyday routines over the course of 7 non-consecutive days, where memories and locations melt together. Given the sensitive subject matter, the brief was to stay largely naturalistic and to avoid an overly cartoonish or gamified audio aesthetic - and to treat the game's world with respect and care.
I find the game to be a very moving experience, where the subject matter is beautifully woven into the fabric of the gameplay's flow and temperament.
To the people reading this, I suggest you go experience the game.
https://store.steampowered.com/app/3309750/As_Long_As_Youre_Here/
Launch trailer: