Armored Core 6 Sound Redesign

Hi everyone! In the last few days I have been working on the redesign of this armored core 6 gameplay in order to practice on the sound design of weapons, explosions etc. I'm quite satisfied with the result in terms of sounds, given that apart from the gunshots (which are taken from libraries and not very processed), I worked a lot on the other sounds to achieve the result I wanted. My doubt is about the general mix, which is the thing that always creates the most problems for me. Any advice would be greatly appreciated!