Alien Planet soundscape inspired by Expedition 33

Here is a little something I recently finished in Unity. The task was to create the ambience for an alien planet in Unity Audio (yup, no FMOD, it hurt). I took some inspiration from the Flying Waters level of Expedition 33 to give it that ‘underwater but dry land’ feel, then looked to Subnautica for further vibes, and polished it all off with some synthesised animal sounds to make things a little busier.

I would love some feedback!

Flying Waters Ambience.mp4